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Resh Sidhu is VR Creative Director within Framestore’s VR Studio, based in New York. Bringing you the best and most interesting news in VR, AR and A.I.

Oculus Medium is a tool for artists, creatives and sculptors

Oculus Medium is a tool for artists, creatives and sculptors

Much like Tilt Brush on the HTC Vive, Medium gives you a virtual palette and tool to create in a 3D space. But instead of painting with a brush like Tilt Brush, Medium lets you create, sculpt and build with a material that acts and looks like clay.  But look what happened when Art Director Goro Fujita at Oculus Story Studio got his hands on the VR tool.

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Goro Fujita shows us the future of creativity with virtual sculpting. Speaking with VRScout, Fujita says that he spends no more than an hour on each Medium sculpture and that it can be much more intuitive than other digital modeling techniques. Fujita shared,

In a way it’s even more intuitive than sculpting with real clay. Being able to grab your model, scale it to the size you like for adding details all the way to spray painting it by grabbing the model with one hand and spraying with the other is just something you weren’t able to do before. It’s a truly magical experience and removes almost all the technical barriers that traditional software packages have and it lets you focus on what you want to create. Things can only get better from here and I can’t wait to see the work of artists all over the world once Medium is released.

Here are samples Fujita has been regularly sharing on Instagram and Twitter. Now all we need to do is connect to a 3d printer!

Sink your teeth into these stats finally some Virtual Reality ROI

Sink your teeth into these stats finally some Virtual Reality ROI

How VR was Born - An Interview with Fred Brooks

How VR was Born - An Interview with Fred Brooks