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Resh Sidhu is VR Creative Director within Framestore’s VR Studio, based in New York. Bringing you the best and most interesting news in VR, AR and A.I.

The best of Google's Daydream VR talks - everything you need to know.

The best of Google's Daydream VR talks - everything you need to know.

Google's head of VR Clay Bavor gives an overview of what they have built, what they have learned, and where they are headed.

Join Google's Principal Filmmaker for VR, Jessica Brillhart, as she explores the emerging landscape and language of cinematic VR - providing some of her own insights from being a creator in this field while highlighting experiences produced by the world's most prolific VR content creators.

The Daydream controller connects people to their environment by enabling them to grab objects, manipulate menus, and more. The high-quality gyroscope and touchpad offer a new set of interactions to your applications & experiences. We dive briefly into the design process behind the controller's creation, walk through the technical concepts, and show how to implement controller support in Unity and C++.

Daydream Labs has built more than 60 VR app experiments. In this session, the team discuss what they have learned about interactions, immersion, social, and more. From "doll house" to "slides & ladders", sometimes their wackiest demos gave the deepest insights into what makes VR both useful and fun.

What marketers need to know about virtual reality Mike McGee and Karen Boswell

What marketers need to know about virtual reality Mike McGee and Karen Boswell

Google Launches Daydream - A platform for high quality mobile virtual reality

Google Launches Daydream - A platform for high quality mobile virtual reality